Main
Date: 03 Mar 2005 09:31:27
From: SKyWalker
Subject: Thought process
hello,

I have posted a few of my games here around a month back, and i have had
quite a lot of valuable advice from these groups.

Based on one of the leads i have got from here, i was checking out the Dans
Novice Nook column in Chess Cafe. Dan says after Tactical patterns, the next
best thing to work on are (1) Thought process and (2) Time Mgmt.

Now that i have had my rounds with Bains book (it was very easy, but Dan
recommended it and i finished seven rounds of it last week - i hope my
pattern recognition has improved), i am planning to put my thought process
in shape.

In a simplified form, this is more or less what Dan says:

1) evaluate opponents move, check the threats
2) plan your move, check all possible responses at least 3 ply deep
3) decide the move and check once again for opponents response, all possible
checks and captures.

This sounds simple enough, but i had trouble with it - mainly because i am
not used to this way of thinking, especially with (2) & (3) !

So here's my question:

i. do all of you do a similar thought process on *every* move, except the
opening?

ii. I am running out of time if i play this i G/30 games. How do i handle
this? (apart form thinking faster than my poor brain can possibly do ;) )?

iii. has anybody fine tweaked this to their style, if so would you please
tell me?

regards,
Walker







 
Date: 27 Mar 2005 13:53:40
From: JAMES WEIR
Subject: Re: Thought process
Here's The Trick of Thought Process....A study was done on inmates who
played chess.It seems like the inmates that were phycotic were much stronger
chess players than those who were well educated.A test was made and it was
given to several Grandmasters.The only ones who could answer the test
corectly were Grandmasters and serial killers.The test was simple.
"SKyWalker" <[email protected] > wrote in message
news:[email protected]...
> hello,
>
> I have posted a few of my games here around a month back, and i have had
> quite a lot of valuable advice from these groups.
>
> Based on one of the leads i have got from here, i was checking out the
> Dans
> Novice Nook column in Chess Cafe. Dan says after Tactical patterns, the
> next
> best thing to work on are (1) Thought process and (2) Time Mgmt.
>
> Now that i have had my rounds with Bains book (it was very easy, but Dan
> recommended it and i finished seven rounds of it last week - i hope my
> pattern recognition has improved), i am planning to put my thought process
> in shape.
>
> In a simplified form, this is more or less what Dan says:
>
> 1) evaluate opponents move, check the threats
> 2) plan your move, check all possible responses at least 3 ply deep
> 3) decide the move and check once again for opponents response, all
> possible
> checks and captures.
>
> This sounds simple enough, but i had trouble with it - mainly because i am
> not used to this way of thinking, especially with (2) & (3) !
>
> So here's my question:
>
> i. do all of you do a similar thought process on *every* move, except the
> opening?
>
> ii. I am running out of time if i play this i G/30 games. How do i handle
> this? (apart form thinking faster than my poor brain can possibly do ;) )?
>
> iii. has anybody fine tweaked this to their style, if so would you please
> tell me?
>
> regards,
> Walker
>
>
>




  
Date: 27 Mar 2005 18:41:12
From: Morphy's ghost
Subject: Re: Thought process
In the year of our Lord Sun, 27 2005 13:53:40 GMT, "JAMES WEIR"
<[email protected] > wrote:

>Here's The Trick of Thought Process....A study was done on inmates who
>played chess.It seems like the inmates that were phycotic were much stronger
>chess players than those who were well educated.A test was made and it was
>given to several Grandmasters.The only ones who could answer the test
>corectly were Grandmasters and serial killers.The test was simple.
>"SKyWalker" <[email protected]> wrote in message

Do you have any proof that this happened or are you merely repeating
an urban legend?






Truth can never be told so as to be understood, and not be
believ'd.-- William Blake


 
Date: 03 Mar 2005 14:31:06
From: Jason
Subject: Re: Thought process

Henri H. Arsenault wrote:
> On Thu, 3 2005 09:31:27 +0530, "SKyWalker" <[email protected]>
wrote:
>
>
> >opening?
> >
> >ii. I am running out of time if i play this i G/30 games. How do i
handle
> >this? (apart form thinking faster than my poor brain can possibly do
;) )?
> >
> The advice was for normal long games, blitz requires a different
> balance of skills of a more superficial nature. IIRC, Heisman doesn't
> think that playing only fast games is good for making progress, and
> can even be harmful because one can learn bad habits (i.e.
superficial
> thinking).
>
> Although Iplay blitz almost exclusively, I think that he is probably
> right,although I don't agree with those who say that playing blitz is
> totally useless for learning. But one is unlikely to develop the
> skills required for deep and accurate thinking if one never practices
> it.
>



 
Date: 03 Mar 2005 22:25:17
From: Henri H. Arsenault
Subject: Re: Thought process
On Thu, 3 2005 09:31:27 +0530, "SKyWalker" <[email protected] > wrote:


>opening?
>
>ii. I am running out of time if i play this i G/30 games. How do i handle
>this? (apart form thinking faster than my poor brain can possibly do ;) )?
>
The advice was for normal long games, blitz requires a different
balance of skills of a more superficial nature. IIRC, Heisman doesn't
think that playing only fast games is good for making progress, and
can even be harmful because one can learn bad habits (i.e. superficial
thinking).

Although Iplay blitz almost exclusively, I think that he is probably
right,although I don't agree with those who say that playing blitz is
totally useless for learning. But one is unlikely to develop the
skills required for deep and accurate thinking if one never practices
it.

Henri


 
Date: 03 Mar 2005 13:45:39
From: Mike Murray
Subject: Re: Thought process
On Thu, 3 2005 09:31:27 +0530, "SKyWalker" <[email protected] > wrote:


>2) plan your move, check all possible responses at least 3 ply deep

In many positions, it's impractical to do this and it wouldn't
necessarily help that much.

>3) decide the move and check once again for opponents response, all possible
>checks and captures.

If you've played and reviewed enough games, you'll tend to start
*seeing* these things rather than having to explicitly inspect the
board for them.

IMO, this is a big part of becoming skilled -- things discovered
though deliberate conscious inspection gradually move into
pre-conscious perception.



 
Date: 03 Mar 2005 06:36:23
From:
Subject: Re: Thought process
Hi,

I'm working on something similar too. When you play G30 games, its
important that you spot your candidate moves quickly. you can work on
it by solving problems. give youself 2 to 3 mins to solve problems
(even complex ones).

It will also help you if your opening prep is good. that way, you may
be able to get the first 8 to 12 moves in under 5 mins.

do a lot of problems. work on mating patterns.

Good luck
-Saba