Main
Date: 20 Sep 2006 03:53:53
From: Atif.Hussain
Subject: reqd. analysis; where was the error?
After 26 moves,
Black lost just a knight and 3 pawns, which is only 1 pawn more than
white.
Most of its pieces are also open.
Still, it couldn't save the king!

[Event "Online Game"]
[Site "www.flyordie.com"]
[Date "2006.09.19"]
[Round "1"]
[White "fastac"]
[Black "punjabi2"]
[Result "1-0"]
[Termination "normal"]
[UTCDate "2006.09.19"]
[TimeControl "1200"]

1. e4 e5 2. d4 exd4 3. Qxd4 Nc6 4. Qd1 a6 5. a3 d6 6. h3 Nf6 7. Bd3 Be7
8. Nf3
O-O 9. Bf4 d5 10. e5 Nh5 11. Be3 h6 12. Nd4 Nxd4 13. Bxd4 Nf4 14. Bf1
Ne6 15.
Be3 d4 16. Bd2 c5 17. Qg4 Ng5 18. Qe2 b5 19. h4 Ne6 20. Qe4 Bb7 21. Qg4
g5 22.
hxg5 Bxg5 23. Rxh6 f5 24. Rg6+ Kf7 25. Qh5 Rh8 26. Rf6+ Ke7 27. Qf7# 1-0





 
Date: 20 Sep 2006 15:36:12
From: [email protected]
Subject: Re: reqd. analysis; where was the error?
[email protected] wrote:
> Atif.Hussain wrote:
> >
> > 1. e4 e5 2. d4 exd4 3. Qxd4 Nc6 4. Qd1
>
> Center Game. After 4.Qd1, you're clearly have a better position! :)
>
> > 4...a6 5. a3 d6 6. h3
>
> The plan 4...a6 then 5...d6 is passive. 4...Nf6 seems stronger. In one
> move you develop a piece and threaten his e4 pawn, taking the
> initiative.
>
> How will White defend? If Bd3, you can skip a6. If f3, his king is
> exposed. If Nc3, you could pin his knight with Bb4.
>
> > 6... Nf6 7. Bd3 Be7
>
> Your development advantage is temporary, while White's central space
> advantage is permanent. I prefer 7...d5 8.exd5 Qxd5--demolishing the
> center.
>
> > 8. Nf3 O-O 9. Bf4 d5 10. e5 Nh5
>
> Your kingside is now in grave danger. An e5-push is thematic in
> kingside assaults.
>
> > 11. Be3 h6
>
> A blunder! If 12.g4, you lose your knight. 11...g3 is better. It gives
> your knight an escape square, protects it from discovered attack if his
> knight on f3 moves, and ends any later plans of Bxh7.
>
> > 12. Nd4 Nxd4 13. Bxd4 Nf4 14. Bf1
>
> You both made basic tactical mistakes.
>
> > Ne6 15. Be3 d4 16. Bd2 c5 17. Qg4 Ng5
>
> I like. The key plans should be to attack his weak e5-pawn

I mean to say, the key plans should be to attack his weak e5-pawn and
battle on the queenside, which you were doing well here.

>
> >18. Qe2 b5
>
> I don't like for two reasons--you created a backwards c-pawn, and your
> attack doesn't have all your pieces behind it. I like Bf5, Qd5, and Re1
> more.
>
> > 19. h4 Ne6 20. Qe4 Bb7 21. Qg4
>
> This is terrible! It hangs your bishop. Forget the positional
> considerations--you need to practice tactics until you stop hanging
> pieces. If you faced even an average tournament player you would be
> toast by now.
>
> > 21...g5 22. hxg5 Bxg5 23. Rxh6 f5 24. Rg6+ Kf7 25. Qh5 Rh8 26. Rf6+ Ke7 27. Qf7# 1-0
>
> You blundered again with g5, and this time your opponent caught on.
>
> > "Most of its pieces are also open. Still, it couldn't save the king!"
>
> Your problem is that you hang pieces left and right. To stop doing
> that, you'll have to learn--and practice--tactics. Positional
> considerations become more important once you stop hanging pieces.
>
> A few learning materials you may find helpful:
>
> Book: Winning Chess Tactics by Yasser Seirawan, a great American
> player.
>
> http://www.amazon.com/Winning-Chess-Tactics-Yasser-Seirawan/dp/0735606056
> Book: How to Beat your Dad at Chess
>
> http://www.amazon.com/How-Beat-Your-Dad-at-Chess-Gambit-Chess-/dp/1901983056
> Software: Chessmaster 9000 or 10th Anniversary Edition



 
Date: 20 Sep 2006 15:33:44
From: [email protected]
Subject: Re: reqd. analysis; where was the error?
Atif.Hussain wrote:
>
> 1. e4 e5 2. d4 exd4 3. Qxd4 Nc6 4. Qd1

Center Game. After 4.Qd1, you're clearly have a better position! :)

> 4...a6 5. a3 d6 6. h3

The plan 4...a6 then 5...d6 is passive. 4...Nf6 seems stronger. In one
move you develop a piece and threaten his e4 pawn, taking the
initiative.

How will White defend? If Bd3, you can skip a6. If f3, his king is
exposed. If Nc3, you could pin his knight with Bb4.

> 6... Nf6 7. Bd3 Be7

Your development advantage is temporary, while White's central space
advantage is permanent. I prefer 7...d5 8.exd5 Qxd5--demolishing the
center.

> 8. Nf3 O-O 9. Bf4 d5 10. e5 Nh5

Your kingside is now in grave danger. An e5-push is thematic in
kingside assaults.

> 11. Be3 h6

A blunder! If 12.g4, you lose your knight. 11...g3 is better. It gives
your knight an escape square, protects it from discovered attack if his
knight on f3 moves, and ends any later plans of Bxh7.

> 12. Nd4 Nxd4 13. Bxd4 Nf4 14. Bf1

You both made basic tactical mistakes.

> Ne6 15. Be3 d4 16. Bd2 c5 17. Qg4 Ng5

I like. The key plans should be to attack his weak e5-pawn

>18. Qe2 b5

I don't like for two reasons--you created a backwards c-pawn, and your
attack doesn't have all your pieces behind it. I like Bf5, Qd5, and Re1
more.

> 19. h4 Ne6 20. Qe4 Bb7 21. Qg4

This is terrible! It hangs your bishop. Forget the positional
considerations--you need to practice tactics until you stop hanging
pieces. If you faced even an average tournament player you would be
toast by now.

> 21...g5 22. hxg5 Bxg5 23. Rxh6 f5 24. Rg6+ Kf7 25. Qh5 Rh8 26. Rf6+ Ke7 27. Qf7# 1-0

You blundered again with g5, and this time your opponent caught on.

> "Most of its pieces are also open. Still, it couldn't save the king!"

Your problem is that you hang pieces left and right. To stop doing
that, you'll have to learn--and practice--tactics. Positional
considerations become more important once you stop hanging pieces.

A few learning materials you may find helpful:

Book: Winning Chess Tactics by Yasser Seirawan, a great American
player.

http://www.amazon.com/Winning-Chess-Tactics-Yasser-Seirawan/dp/0735606056
Book: How to Beat your Dad at Chess

http://www.amazon.com/How-Beat-Your-Dad-at-Chess-Gambit-Chess-/dp/1901983056
Software: Chessmaster 9000 or 10th Anniversary Edition



 
Date: 20 Sep 2006 16:12:54
From: Ron
Subject: Re: reqd. analysis; where was the error?
In article <[email protected] >,
"Atif.Hussain" <[email protected] > wrote:

> [Event "Online Game"]
> [Site "www.flyordie.com"]
> [Date "2006.09.19"]
> [Round "1"]
> [White "fastac"]
> [Black "punjabi2"]
> [Result "1-0"]
> [Termination "normal"]
> [UTCDate "2006.09.19"]
> [TimeControl "1200"]
>
> 1. e4 e5 2. d4 exd4 3. Qxd4 Nc6 4. Qd1 a6

A rather huge mistake. Much better to develop.

> 5. a3 d6

There's no need to make this move yet. Develop a piece instead.

> 6. h3 Nf6 7. Bd3 Be7
> 8. Nf3
> O-O 9. Bf4 d5

Black's development is inferior. As a general rule, opening the
position favors the better-developed side. That being said, black is not
worse here because white has made several time-wasting moves, too.

> 10. e5 Nh5 11. Be3 h6 12. Nd4 Nxd4 13. Bxd4 Nf4 14. Bf1
> Ne6 15.
> Be3 d4 16. Bd2 c5

At this point, black is clearly better because he's driven back the
white pieces.

> 17. Qg4 Ng5

Wins a tempo, but it's not clear that the N is better posted on g5 than
on e6. Black still hasn't finished his development.

> 18. Qe2 b5

And now black has the ability to make a series of material-winning
threats (Bf5 followed by Qd5) which he doesn't make.

> 19. h4 Ne6

Showing that the N move was a mistake.


> 20. Qe4 Bb7 21. Qg4

Black hangs a bishop, and white doesn't notice. 20. Bb7?? allowed
21.Qxb7, winning.

> g5

Just abysmal. Loses both tactically and strategically. Black opens up
lines towards his own king.

>22.
> hxg5 Bxg5 23. Rxh6 f5

Another atrocious move. Black needs to get his king out of the firing
line, therefore Re8 (allowing Kf8) would have let him play on. He's
completely lost at this point.

>24. Rg6+ Kf7 25. Qh5 Rh8 26. Rf6+ Ke7 27. Qf7# 1-0

Black's 24th and 25th let white finish him off quicker.

So what's the real mistake? Obviously, there's lots of sloppy play here
but things turn south so quickly bceause of black's 21st move. (The 20th
is just as bad, fwiw, but of course white missed it).

In addition to hanging a pawn (really, the least of the problems with
that move) this move lets the white rook get into the game while
shattering the defensive pawn shield around the black king. White has
too much firepower pointed at the black king, and black doesn't have
much in the way of defense.

...f5 pays no attention to the actual threats, and therefore speeds the
end.