| |
Main
Date: 28 Sep 2007 02:46:30
From: Sanny
Subject: GetClub Chess Game was improved
|
Again after a lot of time there was a significant improvement in the game. Play Chess at: http://www.GetClub.com/Chess.html So you are going to see a better Tactics inm GetClub Game. Play with Beginner & Easy Levels they are fast as well as good in playing. Nomorechess Should try Normal & Master Levels. I am sure it will be a tough challenge. So The new rating for different levels will be. Beginner: 1800 Easy: 1900 Normal: 2000 Master: 2100 The Game is thinking much deeper than it used to earlier in same time. So you will see beter tactics in its game as Nomorechess Complained. Now it will be very difficult to win Higher Levels. However you can get hold of Easy & Beginner Levels. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
|
|
| |
Date: 28 Sep 2007 23:05:20
From: Sanny
Subject: Re: GetClub Chess Game was improved
|
On Sep 29, 6:29 am, SBD <DrD...@gmail.com > wrote: > > > I played a few games and guessed the above ratings. If anyone knows > > > how to get exact rating let me know. > > 1900 is a pipe dream. I tried it finally, with time to burn - and Lord > you need time to burn - and found it grossly wanting. I played it at > the end of a sleepless night when I was trying to do anything to lull > me to sleep. > > One game, a Scotch/Guico transposition, was just a favorable position > that it kept making slightly worse for itself with every move. 1. e4 > e5 2. Nf3 Nc6 3. d4 exd 4. Bc4 Bc5 5. c3 Nf6 6. cxd Bb4+ 7. Bd2 Nxe4 > 8. Bxb4 Nxb4 9. Bxf7+ Kxf7 10. Qb3+ d5 11. Ne5+ and so on. It seemed > happy to advance the g pawn, compromising king safety. > > In the other game, with black, I tried to play as badly as possible to > get a lost game, giving it all sorts of play and outposts for its > pieces. Confused, it kept just jumping in and out of "the hole" with > various pieces, continually compromising his king until it was mated. > > 1300 would be a estimate in the program's favor. And the program > should perhaps be advertised as an effective sleep aid, probably > better than all the drugs on the market. > > An exact rating would be achieved under tournament-level conditions, > and of course Sanny's program would lose every game as it violated the > time control with nearly every move. Although he might want to enter > it in a CC tournament. The beginner level might be able to handle 10 > moves in 30 days. Play with Easy level now and let me know you can win again so easily. Yesterday it won 2/4 Games it played. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
|
| |
Date: 28 Sep 2007 23:03:08
From: Sanny
Subject: Re: GetClub Chess Game was improved
|
> > Play a few games and let me know if Beginner is not 1800. I think It > > will give good challenge to 1800 Rated player. > > Easy certainly isn't 1900. I played a game against it earlier in the > week and, while I made a total hash of the middlegame, the computer > fell for a trivial checkmate in the endgame, which any 1500 player > should have avoided. Of course, the game was never finished as the > computer took over an hour for its move when it got to mate in two. The game has been improved yesterday. So now it plays very fast and strong moves. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
|
| |
Date: 28 Sep 2007 18:52:49
From: help bot
Subject: Re: GetClub Chess Game was improved
|
On Sep 28, 5:46 pm, Ralf Callenberg <ralf.callenb...@web.de > wrote: > 28.09.2007 18:12, Sanny: > > >>> Beginner: 1800 > >>> Easy: 1900 > >>> Normal: 2000 > >>> Master: 2100 > > > I played a few games and guessed the above ratings. If anyone knows > > how to get exact rating let me know. > > I told you repeatedly that those ratings are roughly 600 to 800 points > to high. Some folks here want to try and guess the strength of the GetClub program based on a single game (DR), or even claim that the above numbers are 600-800 points too high; but that is nonsense. Let's take the middle of the range, 700, and see what we get: Beginner: 1100. Okay, so you think you would have as good a chance against a typical USCF 1100 as against Sanny's program? I doubt it, but the real problem is at the other end of the spectrum, so let's continue. Easy: 1200. Same deal; no way would I want to play Easy level versus a typical USCF 1200 player, because I know I can beat the human 99% of the time, but if I make just one very serious mistake against Easy level, I could lose. Normal: 1300. This is getting way off base, for the Normal level plays a decent game of chess, and while it may eventually hang a piece or something, it will also eventually win if you play poorly. The last time I played this level I made a really stupid miscalculation, and came "that close" to losing; it is very weak in the endgame, thank goodness, but in order to get there you have to first navigate the opening and middle game. Master: 1400. Balderdash. The Master level is pretty tough, and I would rather play a simul against a half- dozen 1400s, than face off one-on-one versus GetClub's Master (or Advance) level. These numbers obviously were generated by some USCF Class D player, who thinks he is a really tough cookie! In my experience, you guys are easy to beat, because you try so desperately to play well over your heads. (A Sicilian Najdorf? Please. Stick to the Stonewall, the Colle System, or maybe a KIA.) Advance: 1500. Preposterous. The Advance level is perhaps as strong -- I'm talking about *results*, not impressing us with consistently sound play -- as any average Class A player around. (I'll go as low as Class B, but below that you'll have to throw in floor mats and the girl in the promo ad.) Maybe my perspective is way off; maybe I am influenced by how very long it takes to win, which is more a function of the program's slowness than of its strength; maybe. In any case, Sanny's numbers are squeezed together too much. When I play Beginner level, it is sort of like a blitz game for me, but when I play at an hour per move, I take much longer to think, and feel much more resistance. So let's say we take Sanny's numbers and push them down a bit, and rake them out so they are not so thick and heavy: Advance: 1900 Master: 1800 Normal: 1600 Easy: 1400 Beginner: 1200 -- help bot
|
| |
Date: 29 Sep 2007 01:29:46
From: SBD
Subject: Re: GetClub Chess Game was improved
|
> > I played a few games and guessed the above ratings. If anyone knows > > how to get exact rating let me know. 1900 is a pipe dream. I tried it finally, with time to burn - and Lord you need time to burn - and found it grossly wanting. I played it at the end of a sleepless night when I was trying to do anything to lull me to sleep. One game, a Scotch/Guico transposition, was just a favorable position that it kept making slightly worse for itself with every move. 1. e4 e5 2. Nf3 Nc6 3. d4 exd 4. Bc4 Bc5 5. c3 Nf6 6. cxd Bb4+ 7. Bd2 Nxe4 8. Bxb4 Nxb4 9. Bxf7+ Kxf7 10. Qb3+ d5 11. Ne5+ and so on. It seemed happy to advance the g pawn, compromising king safety. In the other game, with black, I tried to play as badly as possible to get a lost game, giving it all sorts of play and outposts for its pieces. Confused, it kept just jumping in and out of "the hole" with various pieces, continually compromising his king until it was mated. 1300 would be a estimate in the program's favor. And the program should perhaps be advertised as an effective sleep aid, probably better than all the drugs on the market. An exact rating would be achieved under tournament-level conditions, and of course Sanny's program would lose every game as it violated the time control with nearly every move. Although he might want to enter it in a CC tournament. The beginner level might be able to handle 10 moves in 30 days.
|
| |
Date: 28 Sep 2007 09:12:38
From: Sanny
Subject: Re: GetClub Chess Game was improved
|
> > Beginner: 1800 > > Easy: 1900 > > Normal: 2000 > > Master: 2100 > I played a few games and guessed the above ratings. If anyone knows how to get exact rating let me know. > Sanny, you really need some sort of justification or rationale for > these ratings. 1800 already is respectable... is Beginner really that > good? The ratings should also correlate to time taken. If master > level is taking 10 minutes per move, in a real tournament it would > lose every game on time, and would never achieve 2100. Unfortunately > your ratings have the appearance of being made up or guessed. Set > something up to get real ratings and publish those! Play Chess at: http://www.GetClub.com/Chess.html Here is the time taken by various levels. Beginner : 10-20 seconds/move Easy: 30-40 seconds/move Normal: 1-2 min/move Master: 5-10 min/move Play a few games and let me know if Beginner is not 1800. I think It will give good challenge to 1800 Rated player. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
|
| | |
Date: 29 Sep 2007 00:46:24
From: Ralf Callenberg
Subject: Re: GetClub Chess Game was improved
|
28.09.2007 18:12, Sanny: >>> Beginner: 1800 >>> Easy: 1900 >>> Normal: 2000 >>> Master: 2100 > > I played a few games and guessed the above ratings. If anyone knows > how to get exact rating let me know. > I told you repeatedly that those ratings are roughly 600 to 800 points to high. Ralf
|
| | |
Date: 28 Sep 2007 19:11:34
From: David Richerby
Subject: Re: GetClub Chess Game was improved
|
Sanny <softtanks@hotmail.com > wrote: > Play a few games and let me know if Beginner is not 1800. I think It > will give good challenge to 1800 Rated player. Easy certainly isn't 1900. I played a game against it earlier in the week and, while I made a total hash of the middlegame, the computer fell for a trivial checkmate in the endgame, which any 1500 player should have avoided. Of course, the game was never finished as the computer took over an hour for its move when it got to mate in two. Dave. -- David Richerby Voodoo Wine (TM): it's like a vintage www.chiark.greenend.org.uk/~davidr/ Beaujolais that has mystical powers!
|
| |
Date: 28 Sep 2007 13:49:39
From: chipschap@gmail.com
Subject: Re: GetClub Chess Game was improved
|
> Beginner: 1800 > Easy: 1900 > Normal: 2000 > Master: 2100 Sanny, you really need some sort of justification or rationale for these ratings. 1800 already is respectable... is Beginner really that good? The ratings should also correlate to time taken. If master level is taking 10 minutes per move, in a real tournament it would lose every game on time, and would never achieve 2100. Unfortunately your ratings have the appearance of being made up or guessed. Set something up to get real ratings and publish those!
|
|