Main
Date: 08 May 2007 15:35:39
From: pascal
Subject: Scid 3.6.14 released (chess database)
Hi,

I released Scid 3.6.14 at http://prolinux.free.fr/scid/index.html

The changes since 3.6.13 are :

- added an option for PGN output : add spaces conforming to PGN
standard. This will be reflected in every place PGN is used (PGN window,
PGN export,...)
- fixed a bug (that existed since Scid 1.9 ?!) where Scid would crash
importing some very particular games (played on internet), with
extraordinary long comments (whispers)
- windows OS :
* updated inno setup and cygwin1.dll
* by default engine starts in low priority to make UI more responsive
- the resign value is now configurable and equal to ++-
- added a draw detection by 3-fold repetition when playing tactical or
serious games
- changes to engine handling (both UCI and x/winboard) so engines will
be correctly started whatever position (in previous Scid releases it was
necessary to move back/forth to wake up some engines). The drawback is
some extra latency at start for x/winboard engines (about 1 second).
- fixed a bug in opening report where the number of games displayed was
limited to 500
- fixed a bug when adding moves from uci engines
- when an engine finishes a game (blue/grey arrow in analysis window),
the function will be turned off after a mate.
- added "ponder off" command so Crafty can be started/stopped with
analysis window opened
- added material balance display aside the board
- added a new annotation option "short annotations" : scores and
comments (like "weak move played score changes from X to Y") will not be
used but only NAG values (annotations are less verbose)
- fixed options setting for some UCI engines. Some engines don't take
into account all parameters when they are sent in batch mode, so all
option commands are now wrapped with "isready" and "readyok".
- added a command to opening report : "merge games", which will merge as
variations the N best games to current game (with a limited ply depth) -
still experimental
- updated swedish translation [thanks to Hans Eriksson]

Pascal




 
Date: 10 Jun 2007 10:53:40
From: Macchess
Subject: Re: Scid 3.6.14 released (chess database)
pascal a �crit :
> I released Scid 3.6.14 at http://prolinux.free.fr/scid/index.html

Hi Pascal,

What about the Mac port. Through Fink, the version available is still
3.5. Is someone taking care of the Mac port or is there someone that
will add the excellent work of to fink? I could do part of it, but
prefer to work in team.

Thanks,
Yves

http://macchess.internetcontact.be



  
Date: 10 Jun 2007 22:53:06
From: pascal
Subject: Re: Scid 3.6.14 released (chess database)
I am not able to do a Mac Port, I don't know what Fink is, but it seems
so users managed to compile and run Scid on Mac.
But I can not do anything by myself, as I have no Mac access. I don't
have any pointers to people that have expressed interest in contributing
to a Mac port.

Pascal

Macchess a �crit :
> pascal a �crit :
>> I released Scid 3.6.14 at http://prolinux.free.fr/scid/index.html
>
> Hi Pascal,
>
> What about the Mac port. Through Fink, the version available is still
> 3.5. Is someone taking care of the Mac port or is there someone that
> will add the excellent work of to fink? I could do part of it, but
> prefer to work in team.
>
> Thanks,
> Yves
>
> http://macchess.internetcontact.be
>


   
Date: 22 Jul 2007 13:40:49
From: Macchess
Subject: Scid 3.6.14 about to be released for Mac OS X (chess database)

All,

Scid 3.6.14 about to be released for Mac OS X. For the time being, you
have to compile it yourself, but things change quickly.

Prerequisites: Install X11 and XCode (or the gcc compilers at least)
Compilation instructions:
Download Pascals source code (curl or Safari or Firefox)
Unzip it. (use Guitar)
./configure
make
export PATH=.:$PATH
./scid

... and play with it.


Pascal,

For the Mac port, you can count on me if the work is not to complicated.
I would prefer that you host it instead of me. I have no problem
keeping a copy at my site.

I am looking into packaging it into a DMG package, so that non technical
users can simply double-click on it to start it.

Can you tell me what files you require if you want to host it at your site?

pascal a �crit :
> I am not able to do a Mac Port, I don't know what Fink is, but it seems
> so users managed to compile and run Scid on Mac.

Fink is a repostory where less advanced users can compile and install
X11 software (amongst others) on Mac OS X without touching the command
line. It is a graphical front-end to (the commander stuff) for apt-get.

> But I can not do anything by myself, as I have no Mac access. I don't
> have any pointers to people that have expressed interest in contributing
> to a Mac port.

I have received a number of questions. I have a site that is covering
chess on Mac... so a bit normal I have received these questions.


http://macchess.internetcontact.be


    
Date: 29 Jul 2007 10:56:07
From: pascal
Subject: Re: Scid 3.6.14 about to be released for Mac OS X (chess database)
Hi,

Thanks for building Scid for Mac. You may consider using the latest
version (3.6.16).

I can of course put packages for Mac on my own web site, just send me
all relevant info (this is Terra Incognita for me). If a release for Mac
(DMG package ?) is a simple file, I can simply make it available in the
download section.

Pascal

Macchess a �crit :
>
> All,
>
> Scid 3.6.14 about to be released for Mac OS X. For the time being, you
> have to compile it yourself, but things change quickly.
>
> Prerequisites: Install X11 and XCode (or the gcc compilers at least)
> Compilation instructions:
> Download Pascals source code (curl or Safari or Firefox)
> Unzip it. (use Guitar)
> ./configure
> make
> export PATH=.:$PATH
> ./scid
>
> ... and play with it.
>
>
> Pascal,
>
> For the Mac port, you can count on me if the work is not to complicated.
> I would prefer that you host it instead of me. I have no problem
> keeping a copy at my site.
>
> I am looking into packaging it into a DMG package, so that non technical
> users can simply double-click on it to start it.
>
> Can you tell me what files you require if you want to host it at your site?
>
> pascal a �crit :
>> I am not able to do a Mac Port, I don't know what Fink is, but it
>> seems so users managed to compile and run Scid on Mac.
>
> Fink is a repostory where less advanced users can compile and install
> X11 software (amongst others) on Mac OS X without touching the command
> line. It is a graphical front-end to (the commander stuff) for apt-get.
>
>> But I can not do anything by myself, as I have no Mac access. I don't
>> have any pointers to people that have expressed interest in
>> contributing to a Mac port.
>
> I have received a number of questions. I have a site that is covering
> chess on Mac... so a bit normal I have received these questions.
>
>
> http://macchess.internetcontact.be


 
Date: 12 May 2007 20:07:10
From: xtra
Subject: Re: Scid 3.6.14 released (chess database)
pascal a �crit :
> Hi,
>
> I released Scid 3.6.14 at http://prolinux.free.fr/scid/index.html
>
> The changes since 3.6.13 are :
>
> - added an option for PGN output : add spaces conforming to PGN
> standard. This will be reflected in every place PGN is used (PGN window,
> PGN export,...)
> - fixed a bug (that existed since Scid 1.9 ?!) where Scid would crash
> importing some very particular games (played on internet), with
> extraordinary long comments (whispers)
> - windows OS :
> * updated inno setup and cygwin1.dll
> * by default engine starts in low priority to make UI more responsive
> - the resign value is now configurable and equal to ++-
> - added a draw detection by 3-fold repetition when playing tactical or
> serious games
> - changes to engine handling (both UCI and x/winboard) so engines will
> be correctly started whatever position (in previous Scid releases it was
> necessary to move back/forth to wake up some engines). The drawback is
> some extra latency at start for x/winboard engines (about 1 second).
> - fixed a bug in opening report where the number of games displayed was
> limited to 500
> - fixed a bug when adding moves from uci engines
> - when an engine finishes a game (blue/grey arrow in analysis window),
> the function will be turned off after a mate.
> - added "ponder off" command so Crafty can be started/stopped with
> analysis window opened
> - added material balance display aside the board
> - added a new annotation option "short annotations" : scores and
> comments (like "weak move played score changes from X to Y") will not be
> used but only NAG values (annotations are less verbose)
> - fixed options setting for some UCI engines. Some engines don't take
> into account all parameters when they are sent in batch mode, so all
> option commands are now wrapped with "isready" and "readyok".
> - added a command to opening report : "merge games", which will merge as
> variations the N best games to current game (with a limited ply depth) -
> still experimental
> - updated swedish translation [thanks to Hans Eriksson]
>
> Pascal
Hi,
Under Linux i can't "make" after "configure".


  
Date: 13 May 2007 11:10:08
From: pascal
Subject: Re: Scid 3.6.14 released (chess database)
Can you give more precision ?

xtra a �crit :
> pascal a �crit :
>> Hi,
>>
>> I released Scid 3.6.14 at http://prolinux.free.fr/scid/index.html
>>
>> The changes since 3.6.13 are :
>>
>> - added an option for PGN output : add spaces conforming to PGN
>> standard. This will be reflected in every place PGN is used (PGN
>> window, PGN export,...)
>> - fixed a bug (that existed since Scid 1.9 ?!) where Scid would crash
>> importing some very particular games (played on internet), with
>> extraordinary long comments (whispers)
>> - windows OS :
>> * updated inno setup and cygwin1.dll
>> * by default engine starts in low priority to make UI more responsive
>> - the resign value is now configurable and equal to ++-
>> - added a draw detection by 3-fold repetition when playing tactical or
>> serious games
>> - changes to engine handling (both UCI and x/winboard) so engines will
>> be correctly started whatever position (in previous Scid releases it
>> was necessary to move back/forth to wake up some engines). The
>> drawback is some extra latency at start for x/winboard engines (about
>> 1 second).
>> - fixed a bug in opening report where the number of games displayed
>> was limited to 500
>> - fixed a bug when adding moves from uci engines
>> - when an engine finishes a game (blue/grey arrow in analysis window),
>> the function will be turned off after a mate.
>> - added "ponder off" command so Crafty can be started/stopped with
>> analysis window opened
>> - added material balance display aside the board
>> - added a new annotation option "short annotations" : scores and
>> comments (like "weak move played score changes from X to Y") will not
>> be used but only NAG values (annotations are less verbose)
>> - fixed options setting for some UCI engines. Some engines don't take
>> into account all parameters when they are sent in batch mode, so all
>> option commands are now wrapped with "isready" and "readyok".
>> - added a command to opening report : "merge games", which will merge
>> as variations the N best games to current game (with a limited ply
>> depth) - still experimental
>> - updated swedish translation [thanks to Hans Eriksson]
>>
>> Pascal
> Hi,
> Under Linux i can't "make" after "configure".